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Post by malaiseous on Mar 11, 2007 23:59:01 GMT -5
Thanks for the input, Duck. I hope you don't mind me pestering you with questions. I'm just keen to learn.
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Post by Blaze on Mar 12, 2007 14:14:27 GMT -5
lol Duck is the master of all questions, he'll usually help with any questions you have lol
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Post by Duck on Mar 12, 2007 16:04:36 GMT -5
Ha, thanks guys, but it's no problem, i understand you are wanting to make a map or 2. I was just like a "noob"mapper too and I will help you, no problems. I did like your map howerver malaiseous, great job! Duck
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Post by malaiseous on Mar 17, 2007 15:43:03 GMT -5
Thanks Duck. I'm busy at work just now so won't have time to finish my map but hopefully I'll be back sooner rather than later.
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Post by Duck on Mar 17, 2007 20:02:12 GMT -5
yeah i hope so too, i love your map, very good work and i plan on playing on it.
Q)^_^)==Q)O.O)"
~Duck_
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Post by malaiseous on Jun 18, 2007 18:24:10 GMT -5
Later then. Soz.
I want to finish this d**n map. Lol.
Just lost all inspiration at the moment unfortunately.
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Post by malaiseous on Jul 15, 2007 17:33:30 GMT -5
Actually. I kinda gave up because I couldn't fix the lighting. I was gonna make this a defuser map with the bomb in the couch instead, so the CT and T spawns are in the wrong spots.
But like I say, I'd had a lot of difficulty. I would have loved to have gotten this finished.
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Post by Duck on Jul 16, 2007 7:02:54 GMT -5
yea man I would have liked to see you finish it too. you gave me your map before, if you can somehow resend it to me and I will do a final look and check for problems/glitches.
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Post by malaiseous on Jul 16, 2007 19:04:00 GMT -5
I'd like that, I'll try and upload some pictures too, but gimme your e-mail address and remind me which extension it is that I need to send.
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Post by malaiseous on Jul 17, 2007 11:05:22 GMT -5
First off, sorry about the poor res, my graphics card needs a new driver that I can't seem to download. Keep in mind that this map is is far from complete. I wasn't happy with the textures, I had planned on more giant furniture and more inner wall passages. I also wanted to add a lot more detail like light switches, window handles, pictures, wires, sockets. etc etc.
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Post by malaiseous on Jul 17, 2007 11:06:24 GMT -5
A birdseye view. I have tried to keep a realistic scale for the giant dimensions. However players can't even jump onto the white skirting board it is so big. ;D
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Post by malaiseous on Jul 17, 2007 11:07:17 GMT -5
The messy dvd shelf. Behind the pulp fiction box is a tunnel leading to the ct spawn. This should actually be the T spawn. Another tunnel also leads towards the window-ledge and further up onto the curtain pole itself. There are also ladders on the sides of the walls of the dvd shelf which can take you right down to the floor. I had problems with the textures on the DVDs, some acted transparent whereas others didnt.
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Post by malaiseous on Jul 17, 2007 11:23:32 GMT -5
A ladder from the bin in case people fell in. You will note that the shelving upon which the TV is - is bare. I had planned on DVD player, AMP among other things, maybe some more dvds too, I suppose drawers might work here as well. I had also planned on having an oak in a plant pot as a bonsai tree for the table with the coke can on it. That coke can texture annoyed me too.
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Post by malaiseous on Jul 17, 2007 11:31:29 GMT -5
The current T spawn - should be CT if this is made into a defuser map. This is inside that red chair, it is a barracks basically, it has this sleeping quarters where the CT will spawn, two toilets, a kitchen, storage space and a weapons rack. It is accessible from the top and the bottom of the chair. Although I need a proper route from the top to say, the window shelf, or maybe even the other side of the room somewhere, I had thought of some sort of wall passage to achieve this.
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Post by malaiseous on Jul 17, 2007 11:36:55 GMT -5
Inside the red chair again. Yep, hossies. These doors kept annoying me, like a number of props I had difficulty with. These doors kept rotating in the middle, rather than the side. However it doesn't matter because this map isn't to be a hossy map anymore. This could be some sort of nerve centre for the CT with loads of computers or something. This is to be the bombsite. Other doors in the red chair gave me problems in that you could pass right through them without having to open them.
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